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H
Fisherman

Hugo

AI · Intermediate (32)
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Team

Lv. 6Lv. 7Lv. 8 · 2 Pokémon
Item
—
Ability
Swift Swim or Rock Headrandom
Nature
Random
Bubble40GrowlTackle40
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
Item
—
Ability
Water Veil
Nature
Random
Water Gun40Defense CurlBubble Beam65
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
« I gave it my all... but it was not enough. »
Item
—
Ability
Swift Swim or Rock Headrandom
Nature
Random
Bubble40GrowlTackle40
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
Item
—
Ability
Water Veil
Nature
Random
Water Gun40Defense CurlBubble Beam65
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
« I gave it my all... but it was not enough. »
Item
—
Ability
Swift Swim or Rock Headrandom
Nature
Random
Bubble40GrowlTackle40
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
Item
—
Ability
Water Veil
Nature
Random
Water Gun40Defense CurlBubble Beam65Disarming Voice40
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
« I gave it my all... but it was not enough. »
Weather-based team optional rule

If the “Weather-based teams” rule is on (game Rules, off by default), one of these Pokémon, picked at random, is replaced when the battle starts by a Pokémon of the weather’s type, at the same level. Pick a weather to see the possible replacements in the selected mode.