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M
Diver

Meriem

AI · Advanced (80)
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Team

Lv. 9–10Lv. 10–11Lv. 11–12 · 2 Pokémon
Moonish
MoonishLv. 9
Item
—
Ability
Illuminate
Nature
Random
Tackle40HardenWater Gun40Rapid Spin20
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
Item
Oran Berry
Ability
Dragon Trap
Nature
Random
Tackle40HypnosisConfusion50Mist
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
« I wanted to go unnoticed... that failed with you around. »
Moonish
MoonishLv. 10
Item
—
Ability
Illuminate
Nature
Random
Tackle40HardenWater Gun40Rapid Spin20
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
Item
Oran Berry
Ability
Dragon Trap
Nature
Random
HypnosisConfusion50MistIcy Wind55
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
« I wanted to go unnoticed... that failed with you around. »
Moonish
MoonishLv. 11
Item
—
Ability
Illuminate
Nature
Random
Tackle40HardenWater Gun40Rapid Spin20
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
Item
Oran Berry
Ability
Dragon Trap
Nature
Random
HypnosisConfusion50MistIcy Wind55
Default moves: the last 4 learned by this level
Stats, IVs & EVsdefault values
Damage calc : as defender as attacker
« I wanted to go unnoticed... that failed with you around. »
Weather-based team optional rule

If the “Weather-based teams” rule is on (game Rules, off by default), one of these Pokémon, picked at random, is replaced when the battle starts by a Pokémon of the weather’s type, at the same level. Pick a weather to see the possible replacements in the selected mode.